{"id":26036,"name":"Projectile Cache Distributor I","slug":"projectile-cache-distributor-i","facts":{"mass":200,"radius":100,"volume":5,"portion_size":1},"group":{"id":777,"name":"Rig Projectile Weapon"},"bonuses":{"misc":[],"role":[],"skills":[]},"category":{"id":7,"name":"Module"},"icon_url":"https://images.evetech.net/types/26036/icon?size=64","materials":[{"type":{"id":25593,"name":"Smashed Trigger Unit"},"quantity":20},{"type":{"id":25599,"name":"Charred Micro Circuit"},"quantity":50},{"type":{"id":25601,"name":"Fried Interface Circuit"},"quantity":50}],"published":false,"sde_build":3503375,"attributes":[{"rows":[{"id":310,"name":"cpuNeedBonus","unit":{"id":105,"name":"Percentage","display":"%"},"value":0,"display_name":"CPU Need Bonus","high_is_good":true,"display_value":"0 %"},{"id":1153,"name":"upgradeCost","unit":null,"value":100,"display_name":"Calibration cost","high_is_good":true,"display_value":"100"}],"category":{"id":1,"name":"Fitting"}},{"rows":[{"id":9,"name":"hp","unit":{"id":113,"name":"Hitpoints","display":"HP"},"value":40,"display_name":"Structure Hitpoints","high_is_good":true,"display_value":"40 HP"}],"category":{"id":4,"name":"Structure"}},{"rows":[{"id":1138,"name":"drawback","unit":{"id":105,"name":"Percentage","display":"%"},"value":10,"display_name":"Drawback","high_is_good":true,"display_value":"10 %"},{"id":633,"name":"metaLevelOld","unit":{"id":140,"name":"Level","display":"Level"},"value":0,"display_name":"Meta Level","high_is_good":true,"display_value":"0 Level"},{"id":1547,"name":"rigSize","unit":{"id":117,"name":"Sizeclass","display":"1=small 2=medium 3=l"},"value":1,"display_name":"Rig Size","high_is_good":true,"display_value":"1 1=small 2=medium 3=l"},{"id":204,"name":"speedMultiplier","unit":{"id":111,"name":"Inversed Modifier Percent","display":"%"},"value":1,"display_name":"Rate of Fire Bonus","high_is_good":false,"display_value":"1 %"},{"id":422,"name":"techLevel","unit":{"id":140,"name":"Level","display":"Level"},"value":1,"display_name":"Tech Level","high_is_good":true,"display_value":"1 Level"}],"category":{"id":7,"name":"Miscellaneous"}},{"rows":[{"id":244,"name":"trackingSpeedMultiplier","unit":{"id":104,"name":"Multiplier","display":"x"},"value":0,"display_name":"Tracking Speed Multiplier","high_is_good":true,"display_value":"0 x"}],"category":{"id":26,"name":"EW - Tracking Disruption"}},{"rows":[{"id":64,"name":"damageMultiplier","unit":{"id":104,"name":"Multiplier","display":"x"},"value":0,"display_name":"Damage Modifier","high_is_good":true,"display_value":"0 x"}],"category":{"id":29,"name":"Turrets"}},{"rows":[{"id":349,"name":"falloffBonus","unit":{"id":105,"name":"Percentage","display":"%"},"value":0,"display_name":"Falloff Bonus","high_is_good":true,"display_value":"0 %"},{"id":351,"name":"maxRangeBonus","unit":{"id":105,"name":"Percentage","display":"%"},"value":0,"display_name":"Optimal Range Bonus","high_is_good":true,"display_value":"0 %"}],"category":{"id":37,"name":"Bonuses"}}],"meta_group":{"id":1,"name":"Tech I"},"variations":[{"id":26422,"name":"Projectile Cache Distributor II","meta_group":{"id":2,"name":"Tech II"}}],"description":"This ship modification is designed to increase a ship's projectile turret ammo capacity at the expense of increased power grid need for projectile weapons.","market_path":[],"produced_by":[]}