{"id":26048,"name":"Large Projectile Collision Accelerator I","slug":"large-projectile-collision-accelerator-i","facts":{"mass":200,"radius":100,"volume":20,"portion_size":1},"group":{"id":777,"name":"Rig Projectile Weapon"},"bonuses":{"misc":[],"role":[],"skills":[]},"category":{"id":7,"name":"Module"},"icon_url":"https://images.evetech.net/types/26048/icon?size=64","materials":[{"type":{"id":25593,"name":"Smashed Trigger Unit"},"quantity":116},{"type":{"id":25599,"name":"Charred Micro Circuit"},"quantity":89},{"type":{"id":25601,"name":"Fried Interface Circuit"},"quantity":138}],"published":true,"sde_build":3503375,"attributes":[{"rows":[{"id":1153,"name":"upgradeCost","unit":null,"value":200,"display_name":"Calibration cost","high_is_good":true,"display_value":"200"}],"category":{"id":1,"name":"Fitting"}},{"rows":[{"id":9,"name":"hp","unit":{"id":113,"name":"Hitpoints","display":"HP"},"value":40,"display_name":"Structure Hitpoints","high_is_good":true,"display_value":"40 HP"}],"category":{"id":4,"name":"Structure"}},{"rows":[{"id":1138,"name":"drawback","unit":{"id":105,"name":"Percentage","display":"%"},"value":10,"display_name":"Drawback","high_is_good":true,"display_value":"10 %"},{"id":633,"name":"metaLevelOld","unit":{"id":140,"name":"Level","display":"Level"},"value":0,"display_name":"Meta Level","high_is_good":true,"display_value":"0 Level"},{"id":1547,"name":"rigSize","unit":{"id":117,"name":"Sizeclass","display":"1=small 2=medium 3=l"},"value":3,"display_name":"Rig Size","high_is_good":true,"display_value":"3 1=small 2=medium 3=l"},{"id":422,"name":"techLevel","unit":{"id":140,"name":"Level","display":"Level"},"value":1,"display_name":"Tech Level","high_is_good":true,"display_value":"1 Level"}],"category":{"id":7,"name":"Miscellaneous"}},{"rows":[{"id":64,"name":"damageMultiplier","unit":{"id":104,"name":"Multiplier","display":"x"},"value":1.1,"display_name":"Damage Modifier","high_is_good":true,"display_value":"1.1 x"}],"category":{"id":29,"name":"Turrets"}}],"meta_group":{"id":1,"name":"Tech I"},"variations":[{"id":26424,"name":"Large Projectile Collision Accelerator II","meta_group":{"id":2,"name":"Tech II"}}],"description":"This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.\n\nPenalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.\n\nThe drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.","market_path":[{"id":955,"name":"Ship and Module Modifications"},{"id":1111,"name":"Rigs"},{"id":979,"name":"Projectile Weapon Rigs"},{"id":1239,"name":"Large Projectile Weapon Rigs"}],"produced_by":[{"activity":"manufacturing","quantity":1,"blueprint":{"id":26049,"name":"Large Projectile Collision Accelerator I Blueprint"}}],"prices":{"jita":{"sell_min":1274000,"buy_max":521800,"sell_volume":144,"buy_volume":126,"sell_orders":8,"buy_orders":2},"forge":{"sell_min":1274000,"buy_max":521800,"sell_volume":144,"buy_volume":126,"sell_orders":8,"buy_orders":2},"snapshot":{"loaded_at":"2026-09-13T12:22:03.475Z","http_last_modified":"2026-09-13T11:50:07.000Z"},"loaded_at":"2026-09-13T12:22:03.475Z","http_last_modified":"2026-09-13T11:50:07.000Z","source":"snapshot","links":{"prices":"/types/26048-large-projectile-collision-accelerator-i/prices","history":"/types/26048-large-projectile-collision-accelerator-i/history"}}}