{"id":95816,"name":"Starkmanir Muster Point","slug":"starkmanir-muster-point","facts":{"radius":1500,"portion_size":1},"group":{"id":4100,"name":"Logo Display Monument"},"bonuses":{"misc":[],"role":[],"skills":[]},"category":{"id":2,"name":"Celestial"},"icon_url":"https://images.evetech.net/types/95816/icon?size=64","materials":[],"published":false,"sde_build":3503375,"attributes":[{"rows":[{"id":9,"name":"hp","unit":{"id":113,"name":"Hitpoints","display":"HP"},"value":100000000,"display_name":"Structure Hitpoints","high_is_good":true,"display_value":"100000000 HP"}],"category":{"id":4,"name":"Structure"}}],"meta_group":null,"variations":[],"description":"A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success.","market_path":[],"produced_by":[]}