
ECCM Projector II
Overview
Projected ECCM · Module · Tech II
Not published in game.
Facts
| Fact | Value |
|---|
| Volume | 5 m³ |
| Portion size | 1 |
| Published | No |
Fitting
| Attribute | Value |
|---|
| CPU usage | 55 tf |
| Powergrid Usage | 1 MW |
Structure
| Attribute | Value |
|---|
| Structure Hitpoints | 40 HP |
Capacitor
| Attribute | Value |
|---|
| Activation Cost | 22 GJ |
Miscellaneous
| Attribute | Value |
|---|
| Activation time / duration | 10 s |
| Meta Level | 5 Level |
| Overload ECCM Bonus | 30 % |
| Required Thermodynamics Level | 1 Level |
| Gravimetric Strength | 120 % |
| Ladar Strength | 120 % |
| Magnetometric Strength | 120 % |
| Radar Strength | 120 % |
| Tech Level | 2 Level |
Required Skills
| Attribute | Value |
|---|
| Primary Skill required | 3427 typeID |
Turrets
| Attribute | Value |
|---|
| Accuracy falloff | 48000 m |
| Optimal Range | 24000 m |
Heat
| Attribute | Value |
|---|
| Heat Damage | 3.4 HP |