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ReprocessBuild with Light Missile Launcher I BlueprintBlueprint requirements: Light Missile Launcher I Blueprint
Orders cover the selected hub region. Price history is regional, not station-specific.
Overview
Missile Launcher Light · Module · Tech I
Facts
| Fact | Value |
|---|---|
| Volume | 5 m³ |
| Capacity | 0.6 m³ |
| Portion size | 1 |
| Base price | 6,000.00 ISK |
| Published | Yes |
Prices
| Market | Value |
|---|---|
| Jita 4-4 sell minimum | 14,700.00 ISK |
| Jita 4-4 buy maximum | 1,226.00 ISK |
| The Forge sell minimum | 14,700.00 ISK |
| The Forge buy maximum | 1,226.00 ISK |
| Sell volume | 17652 |
| Buy volume | 112455 |
| Snapshot loaded | 2026-09-13T04:52:06.874Z |
| HTTP last modified | 2026-09-13T04:20:10.000Z |
| Source | snapshot |
Fitting
| Attribute | Value |
|---|---|
| CPU usage | 21 tf |
| Powergrid Usage | 6 MW |
Structure
| Attribute | Value |
|---|---|
| Structure Hitpoints | 40 HP |
Miscellaneous
| Attribute | Value |
|---|---|
| Used with (Charge Group) | 384 groupID |
| Used with (Charge Group) | 394 groupID |
| Charges Per Cycle | 1 |
| Meta Level | 0 Level |
| Overload rate of fire bonus | -15 % |
| Reload Time | 10 s |
| Required Thermodynamics Level | 1 Level |
| Tech Level | 1 Level |
Required Skills
| Attribute | Value |
|---|---|
| Primary Skill required | 3321 typeID |
| Secondary Skill required | 3319 typeID |
Turrets
| Attribute | Value |
|---|---|
| Rate of fire | 16 s |
Heat
| Attribute | Value |
|---|---|
| Heat Damage | 4 HP |
Materials
| Type | Quantity |
|---|---|
| Tritanium | 471 |
| Pyerite | 716 |
Reprocessing calculator · yield, tax, and whether selling it intact pays more
Industry
| Blueprint | Activity | Quantity |
|---|---|---|
| Light Missile Launcher I Blueprint | manufacturing | 1 |
Variations
- 'Gallows' Light Missile Launcher (Storyline)
- Arbalest Compact Light Missile Launcher (Tech I)
- Caldari Navy Light Missile Launcher (Faction)
- Domination Light Missile Launcher (Faction)
- Dread Guristas Light Missile Launcher (Faction)
- Light Missile Launcher II (Tech II)
- Republic Fleet Light Missile Launcher (Faction)
- TE-2100 Ample Light Missile Launcher (Tech I)
- True Sansha Light Missile Launcher (Faction)